Economy

Cash, Codes, and Game Passes

Codes and lockers pay Cash. NightVisionGoggles is listed at 99 Robux and the Boombox at 199 Robux.

Cash, Codes, and Game Passes

Codes and lockers pay Cash. NightVisionGoggles is listed at 99 Robux and the Boombox at 199 Robux.

Cash and Robux are different. Codes and locker loot pay Cash. Game passes are Robux purchases on the experience store. Do not expect a code to grant a pass.

Where Cash comes from

  • SOUTHHELL is reported to grant 250 Cash.
  • RELEASE is reported to grant 500 Cash.
  • Lockers can contain Cash while you look for keys.
  • Daily tasks award Cash. The payout amounts are not published.

A HALLOWEEN string has been tied to 1,000 Cash and 25 Candies, but the listings disagree on whether it is expired or still unchecked. It is not in the active code table. Redeem steps and the case note are on the codes page.

Nothing in the public material says what Cash buys, other than that the character menu and daily tasks sit in the lobby loop. Do not assume a Cash price for Gregory or for a key.

Game passes that are priced

Pass Listed price What the listing says it does
NightVisionGoggles 99 Robux Permanent night-vision goggles
Boombox 199 Robux Price only. The effect is not described.

Both prices come from pass guides dated 7 November 2026. Open the Roblox store on the experience before you buy. The normal flashlight, batteries, and the easy-difficulty crank are free tools. A pass is optional visibility or an undescribed boombox, not a required escape item.

What not to mix up

Badge award counts are not Cash. A freebie badge does not pay the shop. Robux spent on goggles does not turn a lock.

FAQ

Frequently Asked Questions

What is the goal of South Hell [HORROR]?

You wake in a locked school basement and have to escape. Pry five boards off the stairs with the crowbar, find four keys in school lockers, turn the four locks on the glowing basement exit door, and press E Escape when the door says it is open.

Who is hunting you?

The tutorial card HE HUNTS YOU names Cartman. A catch costs one of your three lives and drops any key you are carrying. Ike is a separate flashlight threat. The tutorial says not to shine your light on Ike.

Do the colored keys always spawn in the same rooms?

A recorded Medium run found Blue in the 4TH GRADE green lockers, Yellow in a lower LOCKER ROOM locker, Red just outside the NURSE room, and Green in the COMPUTER LAB. That run is a worked example. The objective only counts keys as 0/4 and does not name a room for each color, so search lockers if a familiar room is empty.

Can you escape alone?

Yes. A recorded solo run finishes the same four-key door and E Escape. A group of up to six can split the search, but the server size of 24 is not the same thing as your bus group.

Where do bug reports go?

The experience description asks players to use the mailbox in the lobby for bugs and ideas. The same description says the game just released and bugs are still being fixed.