Equipment

South Hell [HORROR] Equipment

Focused Equipment player page with practical routes, resources, and decisions for the selected game.

South Hell [HORROR] Equipment

Keys, the crowbar, light, and the chase items you place or throw. Passes are listed separately from free locker loot.

Equipment

13 entries in this hub.

Equipment catalog
NameSlot or controlNotes
CrowbarE, then left at the boardsOpens the boarded stairs, then stays behind.
FlashlightHold B to crank on easyYour light. Do not aim it at Ike.
BatterySpare flashlight charge from lockers.
Bear trap5Floor trap on slot 5. The safe room rejects it.
Alarm clockAim and click10-second lure. Not the three-bell objective.
Fried chickenThrow-away lure for a real chase.
Rubber duckExtra objective. Pick it up when you see it.
Blue keyBlue padlock key. 4TH GRADE in the reference run.
Yellow keyYellow lock key. Check the low lockers.
Red keyRed lock key. Easy to drop in the corridor.
Green keyFinal key in the reference run. Starts the sprint.
NightVisionGogglesGame pass99 Robux pass for permanent night vision, price as listed in November 2026.
BoomboxGame pass199 Robux pass. Effect not documented.
FAQ

South Hell [HORROR] Equipment FAQ

What is the goal of South Hell [HORROR]?

You wake in a locked school basement and have to escape. Pry five boards off the stairs with the crowbar, find four keys in school lockers, turn the four locks on the glowing basement exit door, and press E Escape when the door says it is open.

Who is hunting you?

The tutorial card HE HUNTS YOU names Cartman. A catch costs one of your three lives and drops any key you are carrying. Ike is a separate flashlight threat. The tutorial says not to shine your light on Ike.

Do the colored keys always spawn in the same rooms?

A recorded Medium run found Blue in the 4TH GRADE green lockers, Yellow in a lower LOCKER ROOM locker, Red just outside the NURSE room, and Green in the COMPUTER LAB. That run is a worked example. The objective only counts keys as 0/4 and does not name a room for each color, so search lockers if a familiar room is empty.

Can you escape alone?

Yes. A recorded solo run finishes the same four-key door and E Escape. A group of up to six can split the search, but the server size of 24 is not the same thing as your bus group.

Where do bug reports go?

The experience description asks players to use the mailbox in the lobby for bugs and ideas. The same description says the game just released and bugs are still being fixed.